Archive-name: games/video-games/game-patch-server
Frequency: bi-weekly See reader questions & answers on this topic! - Help others by sharing your knowledge ********************************************************************** Game Patch Code Server Help File This server works by EMAIL, not FTP. You must send email to retrieve files. I have setup a WWW site for retrieving codes. The URL is <http://nvc.cc.ca.us/game-patch> There is a mailing list for the DISCUSSION of the Game Genie and other similar devices. Email <game-genie-l-request@nvc.cc.ca.us> with *only* the word "subscribe" in the Subject: and body. Don't ask for the information on how the codes are structured, or for software to do the conversions. If you want to convert codes, use the server. That's what it's for. If you *must* know how the codes are structured, consult the rec.games.video FAQ. Don't ask for a way to get all the codes in one large file. The codes are not stored in Game Genie or Gold Finger or Action Replay formats. The codes are converted to data/address pairs upon receipt. Each file has to be converted back to the correct format upon request. This is why there are several email addresses for codes. I am not keeping different versions of codes for each device. There is only one file per game. BTW, the current list of codes is over 2500k anyway. How many of you actually have every game I have listed? If you have codes, but don't feel like formatting them for the server, then just mail them to me so I can enter them. The codes in the Galoob directory are for the Game Genie only. They have not been converted to any other format. Feel free to use the server to convert them, however. ---------------------------------------------------------------------- GETTING CODES FROM THE SERVER To get codes for a particular game, choose the address for your device, and send mail to: <game-genie-SERV@nvc.cc.ca.us> <gold-finger-SERV@nvc.cc.ca.us> <action-replay-SERV@nvc.cc.ca.us> The server recognizes five commands. They are: path <path> This lets the requestor override the address that would normally be extracted from the header. help This help file. index Listing of available files. The list will be the size of the file in bytes, followed by the date/time this file was last updated, followed by the file name. Only the file name is acceptable in a send command. Do not include the size or date. send <file> Sends the requested file. Spaces will not be replaced, so be sure to supply a valid filename. Remember, it is also case sensitive! Only the names returned by index will be valid. quit Nothing past this point is interpreted. This is provided so that the occasional lost soul whose signature contains a line that looks like a command can still use the server without getting a bogus response. The server will treat the Subject line as part of the body. Example: To get the codes for Phalanx for the SNES put in your message body the lines (with no leading space): send SNES/Phalanx quit ---------------------------------------------------------------------- CONVERTING CODES TO ANOTHER FORMAT You can convert codes back and forth from SNES Game Genie and SNES Gold Finger formats, as well as from Genesis Game Genie and Genesis Action Replay formats. Simply submit your codes following the directions below for submitting codes. To have them converted, also add in the line Convert-To: just *after* specifying the game with the "Game:" line. The converted codes will be automatically mailed back to you. Make sure you send the codes to the address for the device which corresponds to the format that they are in. Legal things for the Convert-To: line are: game-genie gold-finger action-replay game-patch The "game-patch" type is not actually a device. It will convert all codes to data/address pairs. Of course, this is almost identical to the "action-replay" format. Some codes may not be possible to convert because they access ranges of memory not available for that particular format. These codes will simply say "UNAVAILABLE" where the code should be. Codes that say "UNAVAILABLE" *cannot* be converted. Example: Convert SNES Gold Finger Street Fighter II codes to Game Genie: send mail to <gold-finger-CODE@nvc.cc.ca.us> with the lines (with no leading whitespace): Game: Street_Fighter_II SNES Convert-To: game-genie Code: 05E9E49XXXXE50 K/R. This code is similar to an off speed pitch because it slows Ken/Ryu's fireball down. This effect starts on the second FB. *** End Example: Convert SNES Game Genie Super Mario World codes to Gold Finger: send mail to <game-genie-CODE@nvc.cc.ca.us> with the lines (with no leading whitespace): Game: "Super Mario World" SNES Convert-To: gold-finger Code: C222-D4DD Infinite lives *** End Example: Convert Genesis Action Replay Ecco the Dolphin codes to Game Genie: send mail to <action-replay-CODE@nvc.cc.ca.us> with the lines (with no leading whitespace): Game: "Ecco the Dolphin" Genesis Convert-To: game-genie Code: 0623A20000 Protection from octopus *** End ---------------------------------------------------------------------- ADDING CODES TO THE DATABASE Your message may contain multiple codes, but they must be in this exact format. These lines must be in your message, for each code you are submitting (with no leading whitespace): Game: <Name of game> <Game system> Code: <Device Code> <1 or more lines of description> *** End If the name of the game contains spaces, you can surround it with quotes. All names are case sensitive. Spaces will be replaced with underlines. With codes that have multiple codes in them, seperate each code with a space. Like: Code: 10A4-0767 DF80-AD64 F0AE-6D04 To submit codes for a game, choose the address for your device, and send mail to: <game-genie-CODE@nvc.cc.ca.us> <gold-finger-CODE@nvc.cc.ca.us> <action-replay-CODE@nvc.cc.ca.us> ---------------------------------------------------------------------- FORMAT OF CODE FILES The code files will have the Device code in the first column, and the description in the second. Each code will be separated by a blank line, so any codes that are grouped should be entered together. Each code should also have a line after it giving the email address of who submitted the code. Also, any codes that are preceded by a question mark indicate that I have no idea if this code works or not. If there is no question mark, someone has indicated that it works on his particular system. This doesn't mean it will work on yours however. If a code works for you, be sure to tell me, so I can remove the question mark. ---------------------------------------------------------------------- To reach human eyes, send mail to: <game-patch-admin@nvc.cc.ca.us> User Contributions:
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Last Update March 27 2014 @ 02:11 PM
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