Top Document: alt.games.gb Frequently Asked Questions (Part 2 of 2) Previous Document: 52. What sector preferences should I choose? Next Document: 54. What is the first ship I should build? The second? See reader questions & answers on this topic! - Help others by sharing your knowledge Feepness - Beg for an update. It doesn't make much of a difference to unload people from the government center. Lestat - Unload a few people from your government center to join in the first reproductive pass. Be sure to leave at least one in so you'll get APs! Spend the APs you have moving a few people around diagonally from your starting sector, to encourage widespread colonization. Decide if you want a tax rate (lowers efficiency I believe) or mobilization (eventually produces destructive capacity at the expense of resources). Chat some with other players. Keskiolut - Unload @, spread the ppl to next-to-@-sectors. Because you NEED as much ppl as possible and they do _not_ reproduce without you spreading them. Even if you have high adventurism this is recommended. Neue Regel - Get your MIN-SEXES to as many sectors as you can. You will be limited by both AP's and total population. I tend to unload 4-6 people from my @ before the 1st update. Load them back in after the update though. Garfel - Unload your @ (load #number c -10). Depending on your number of sexes, that number of people to the highest fertility sectors so you have a lot of people after the 1st update. Cylons - Move your people around. It's important to get your planet covered as much as possible. Move them around in small groups so you use fewer action points. Soon, your people will start making resources and fuel. HINT: Use the 'analysis' command to determine which sectors are your most resource rich. It's probably not a good idea to unload people from the government center. You need people there to maintain efficiency, which is a very important aspect of sector stats. The more efficient you are, the faster you pump out res. And the more efficient your government, well. . . think about it. Thing - On the first update, take enough people out of your @ and move them 1 space away from your @. This will help you spread out faster, but you will not get as many AP's as fast. After the first update, load the @ to full again. Muu - The most enjoyable thing to do, and sometimes really useful, is to meet all the people. Potential allies and enemies always pop up. You should also look at your position and determine possible routes to nearby stars. That's about all I usually do before the update, except for unloading the @. On the very first update, I usually unload five(5) crew from the government center. I then spread them around to five nearby sectors. After the first update, one should always reload the center with crew, as an insufficiently manned center does not produce Action Points(AP's), which, as you will find out, limits the number of actions you can do. AP's are vital in the beginning of the game. Fnebish Legion - Nothing, unless you want to try unloading your government center Raising tax rates and mobilizing should come after about the 6th or 7th updates, IMHO. If you will be on at the update so that you can reload your center after the first update, go ahead and do it. Unloading your center at the beginning, taking 4 crew out, is nice because it gives you a head start on your expansion at the cost of only a couple of AP's (this is not entirely clear to me due to conflicting information, but I'm told that centers probably _don't_ produce fewer AP's with less crew inside...still, you might as well keep it fully loaded after the first update). Microbians - If you are playing in a game where you start out with 1200 people, You probably want to colonize the four sectors on a diagonal from your start sector. (I assume here that all races have six sexes or less) If your race has one sex move one person into each sector, otherwise move six. This will use your APs most efficiently. If you are playing in a game where you start with one person, you might want to unload the government center, but never unload more than 5 and reload it immediately after the first turn. Tribbles - Drop the # of civ's in capitol by half. Use extra population on the planet. Remember to load up the cap again later. Also, spread people over sectors, just put your # of sexes in each sector that you have AP for. ample. I have 1 sex, thus I move 1 pop into all but one of the surrounding sectors, I then move all but one in orig sector into the one empty sector, then I repeat the process again until planet is covered. If you have over 40 pop in a sector though, move only half. If costs too much AP to move more than 20 pop. NB - Not much! Try out commands, read the help extensively, and try to communicate via broadcasting with other players. I've never tried to unload my @! Hey, maybe I'm not all that far from a newbie myself. TheCulture - Unload the crew of the government center (@), and move people to nearby sectors that look promising (high resources and compatible sector type). Chat with the other players. Try not to think of the million other things you should be doing instead of playing this (altogether too addictive) game.... Froos - Spread your people out. I usually unload my @. For a morph, dump off about 3 or 4. You only have 5 AP's to start out with, and it costs one to move one guy, so dropping off more really doesn't help. Griffons - Unload your @ and spread the pop out, but don't forget to load the @ back up after the update Pillarian - First, unload 5 crew from your capitol (ship number of your capitol will be equal to your race number)...eg, "load @ c -5" or "load #shipnum c -5". Once you have done this, you spread out the 5 pop (one at a time as you have only 5 AP's before the first update. Make sure you don't move the pop onto incompatible sectors. This is, of course only if you are a one sex race; you would have to modify the numbers for how many sexes you have. As long as you move a whole "breeding group" you are okay. The good point of this: It helps get your pop increasing faster; fert and eff on those sectors will already start to increase. Bad: You will get half the AP's that update, so I suggest after the first update you load your gov center back up. Remember that a capitol or gov center will only produce AP in relation to its current level of crew (ie. 100% crew gives you 100% AP, etc.). The next thing you should do is have a look at the number and distribution of the planets in your home system. Next, go to the global scope and have a look at where you are in the universe (this is important as your position will determine as a whole your further strategy). Other things you may consider doing: naming your governor, perhaps changing your password, appointing a second governor (more for your convenience than anything). I would also (if you are willing to, that is) place your email address in your "personal" this helps when you "run" into other races. It makes the politics much simpler. However in a HAP game this is regarded as a BIG nono. Next, I would think about the possible access to a postscript printer. If you have access to one, then I strongly suggest that you pipe a copy of the stars list to a log file, then generate a stars map (the program to do this is available all over the place. Then I would just wait. Tao - Not much that you need to do. Talk to others and ask stupid questions... They'll help you. I usually unload people from my government center and spread them out. Empire - Use command: help and if theres still something unclear use broadcast and ask it from other players, theres always experienced players around. Unload people from your @ so you can start to populate more quickly. Link Baker - View the maps of your home planet, system, and your location in the universe. Unload @ and spread the people around. Find out how close neighboring systems are, which one's you want to explore 1st. Unload all but one crew from your @ so you still get some AP's. Spread 'em around. Load it back up after the 1st update. You should have plenty of pop unless you have a really shitty birthrate. Get that planet covered A.S.A.P. Greenies - Get all but one of your people out of the Gov Center, and do spread them around it. Look to see where in the universe you are, just for curiosity. Zurgithian - As a meta with 1 sex you can take 6 sectors on the first move, unload 8 crew from the @ and move 5 pop 1 sector in different directions. Load up the @ again after the first update. No tax yet, but have mobility at 25 or so after the first update. User Contributions: 1 Sanj ⚠ If you make a few life style changes you shulod be able to lose some weight if you need to lose weight. However, your height is determined mainly be genetics. This is a system that has worked well for me for overall weight loss and fitness, and several friends have also been successful with it.1. Eat three nutritious meals and three snacks everyday. Cut out junk food. You probably need about 1500 to 1800 calories a day. Many people make the mistake of not eating enough when they try to lose weight and then become discouraged.2. Drink lots of water at least 8 big glasses as day. Lots of water is essential. Stop drinking soda and other drinks with useless calories. Eat fresh fruit instead of fruit juices the juices are very high in calories.3. Begin a simple weight lifting program at home or at a gym. Ordinary household items (tins of soup, for example) can actually serve as weights for beginners. Buy yourself a good weight lifting book for women. Actually the dummies series of books has done a rather good one.4. Walk, walk, walk. Buy yourself a pedometer and aim for 10,000 steps a day.5. Record everything you eat and all your exercise to make sure you have a calorie deficit . Two of the sites I've included will help you do that. Basically buring more calories than you take in leads to weight loss. You need a deficit of 3500 calories to lose one pound.6. If you drive, do less of it and park at the back of the parking lot instead of close to the door. Always use stairs never the elevator or escalator.7. A mini stepper is an easy piece to equipment to have at home and gives great results. I bought mine at a second hand store for $4. even if you use it for a minute or two several times a day it can make a big difference.I hope these thoughts help. You can do this. Good luck with it. Comment about this article, ask questions, or add new information about this topic:Top Document: alt.games.gb Frequently Asked Questions (Part 2 of 2) Previous Document: 52. What sector preferences should I choose? Next Document: 54. What is the first ship I should build? The second? Part1 - Part2 - Single Page [ Usenet FAQs | Web FAQs | Documents | RFC Index ] Send corrections/additions to the FAQ Maintainer: gb-faq@galactic-bloodshed.com (GB FAQ Coordinator)
Last Update March 27 2014 @ 02:11 PM
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